Character Statistics

Character Statistics, or stats, is the build of a character. There are six base stats of the game - Strength (STR), Defense (DEF), Constitution (CON), Intelligence (INT), Stamina (STA), and Magic (MAG). 5 Stat points can be distributed upon every Level up.

Experience
Experience (EXP) is what your character earns by playing the game. EXP can be obtained by completing quests, killing monsters, and a few other activities. When a player dies, a portion of their EXP will be lost.

Level
Level represents a player's mastery of the game. Players can Level up when they reach the target amount of EXP needed.

Health Points
Health Points (HP) is the amount of damage that can be sustained before dying (losing all HP). Like MP or Energy, HP can be restored over time or by using items. HP can be increased by adding stat points to the STA stat, or by raising the Tactics skills.

Mana Points
Mana Points (MP) determine how many times a player can use a certain spell. Like HP or Energy, MP can be restored over time or by using items. MP can be increased by adding stat points to the INT stat, or by raising the Magery skills.

Energy Points
Energy Points is what a player uses when running or uses certain skills. Like HP or MP, Energy can be restored over time or by using items. The Energy Points can be increased by adding stat points to the STA or CON stat. For Sagittarius, Energy is consumed instead of mana when casting spells.

Strength
Strength (STR) determines the Damage. This is the main stat for Warriors.

Defense
Defense (DEF) determines the AC. Every 5 points increases AC by 1.

Constitution
Constitution (CON) determines the rate of HP regeneration. Every 50 points increases HP regen by 1. For Sagittarius, this is the primary stat that determines the Damage instead of STR or INT.

Intelligence
Intelligence (INT) determines the MP a player has and the amount of magic damage inflicted on enemies. This is the main stat for mages.

Stamina
Stamina (STA) determines the HP a player has and the energy regeneration. Every 1 point increases HP by 1. Every 40 points increases Energy regen by 1.

Magic
Magic (MAG) determines the rate of MP regeneration. Every 40 points increases MP regen by 1.

Attack Rating
Attack Rating (AR) determines the rate of your physical attacks. -22 means one hit per second and -11 would be two hits per second.

Armour Class
Armour Class (AC) determines the reduction of the amount of damage taken from enemies. Every 5 AC reduces PvE damage by 1 point and PvP damage by 1%.